Ok, yea you did it the same way I am... on ‘focus’ play cursor sound. Doing it this way there are 2 occurrences where the sound is then played when it shouldn’t be.
Default Focus - Upon entering a menu an item is used as default focus which causes the sound to be played.
*I’m using a work around for this*
Copy whatever button you’re using for default focus and rename it to something else...eg DefaultFocusButton. Make it only visible upon focus, remove the cursor sound and make this new button your default focus. Now it will use this button without the sfx upon first entering the menu but when you move off it and try to return to it you will navigate to the button that has the sound.
Refocus - When using a button to enter a submenu and then exiting that submenu, it refocus’ the button that was previously selected causing the sound to play.
*I have no idea how to get around this*
Not ideal But I guess there’s no other way without hard coding...
Hopefully that helps anyone with this same question in the future if all they want to do is read an answer rather than search a skin. Lol