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JQE

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Everything posted by JQE

  1. you are not using the default skin. Try that.
  2. JQE

    GENERIC

    Public Release Update | Freestyle 3 Rev 775 is most recent version!!!
  3. can you please confirm your titleID for that games, also confirm if you have the same TU. The room is setup correctly so we need to do more research.
  4. Aboshi via twitter today alerted us to Rebug 4.30.1. This update comes with many patches and updates. Click here for more
  5. i just registered a new account to confirm this is working. Please PM me the information of your user accounts you tried to create. I will delete them and let you try to register a new account.
  6. we all know there is an issue with rep. everyone needs to calm down it is being worked on.
  7. LiNK Open Beta 2 is HERE !! For more information and Download CLICK HERE
  8. A mandatory update for F3 including LiNK and WebUI will be available on F3 auto-updater for authenticated users. Make sure you have your xbox authenticated with jqe360.com and have beta updates enabled in the settings panel. Auto-update for other users and a full release package to update offline will be available later this week is available below. A few important changes: Plugin now runs on Retail or Devkit (and RGLoader) Consoles. DEVLINK IS NOW REQUIRED TO BE TURNED OFF This update is MANDATORY. The LiNK website(http://link.jqe360.com) will be upgraded and the current plugin will no longer work. Be sure to cold boot (power off then on) the console after update completes in order to load newest plugin *** Authentication for WebUI is hardcoded to f3http/f3http for now ***Below is the changelog. ******** F3.0.483 ********* (Redesigned) Web site for a faster cleaner user experience (Fixed) TitleId and TUVER overrides (Added) WebUI created hotkey 's' to take a screencapture from anywhere in the page (Added) WebUI CPU key and DVD key 'not available' when empty (Added) WebUI loader for screencapture (Removed) Leader Sorting from Userlist (Enabled) HttpDaemon security (Fixed) CPU and DVD Key (Removed) Kai from HTTP (Added) Custom XGUntileSurface Function (Moved) JSON templates to external files (Fixed) DL Settings can be change in the hud (Fixed) User list and lobby list pending scn to only use loading spinner (Added) Internal MU mount point for slims to plugin ui (Added) Dashlaunch options to Hud Setting Scn (Added) Dashlaunch resolve function for getting and setting values (Added) TU to game Info (Added) Devlink and pingpatch check (Added) Dynamic Legend Updating System for Syslink HudScene (Revamed) HttpDownloadTask to have better error handling (Changed) Plugin to work on both devkit and retail consoles dynamically (Added) Multithreaded Support in SystemLink HUD (Added) Base AsyncTaskManager Skeleton (Added) Fade-In animation for Hud Temps (Added) Temperatures to hud TeamFSD.Freestyle3.0.483.7z
  9. I would recommend you do simple web trouble shooting on this. Clear you browser cache. I had this issue also and a cache clear fixed it.
  10. JQE

    Link rules

    There is nothing against cheating. The only rule for LiNK is respect the players. SO if you want to "cheat" make your own Room and name if Modded lobby and have fun. Be respectful and fair and have fun.
  11. 360 doesn't support GPT (AKA drives larger than 2 TB) so you will have to create a smaller partition for it to show. if it will at all.
  12. JQE

    Game Path Problem

    it seems like your serial numbers are getting confused. Check your DB if you know how if not, i could look at your DB if you can get it to me. I have no idea how the serials would get crossed, but log files might also help this is very odd sounding.
  13. i am sorry you are havinig issues with the WebUI. I have to say it was tested as thouroughly as we could. But as with anything when you change the entire back end bugs end up showing up. We will take this information into account and god willing the next release will be more stable in the HTTP department. Sorry for any inconvienence.
  14. After Testing with some bricked Slim consoles ( from updating to CFW4.21 ) with different friends and testers around the world, I can confirm that Bricked consoles can be recovered back to CFW3.55 even if you didn't have a NOR Dump/Backup . Read more of the story here
  15. update ---> Rogero CEX-4.21 v1.09 MD5: e777351e788a7eb4007a2280abca7fbd Size : 192 MB (201,329,483 bytes) v1.09 Details and Changes - Compatibility problem with some Slim models (CECH-25xx) is now fully fixed. - XMB Icons problem from in-game PS button is now fixed. - Loading games from App_home Icon is now fixed. - Many other fixes from version 1.00 for a better performance and added stability. - It was tested by hundreds of testers on all PS3 models (FAT & Slim) and no problems were encountered. - It can run games signed with Keys up to version 4.21 without any Eboot/Sprx patching needed - Games can be loaded from Disc Icon (with Original game in BD) and from app_home (Disc-less, but not all games). - Current 3.55 homebrew applications can't be loaded on this CFW, applications must be re-signed properly for FW4.21. ATTENTION: 1- This CFW doesn't have LV1 checks disabled and can't be installed on Downgraded PS3 consoles unless you have Dehashed/Reset Syscon Properly (if you're not sure about your PS3, Dehash it anyway to avoid any risk) Link ----> Dehashing Tutorial 2- Always make a NOR/Nand dump using multiMAN or memdump before installing any CFW to have a recovery backup in case of any bricks. Having a valid NOR/Nand dump is an essential step before upgrading, because you will always have a way to recover (using hardware flashers) when you have a valid dump. ** A Hardware Flasher alone without a valid dump cannot fix your bricked PS3 ** 3- The QA flag must be always Enabled on your PS3 for safer upgrading/downgrading operations. Link ----> toggle_qa.pkg 4- Always use the Recovery Menu while installing this CFW to avoid possible bricks (XMB update works, but Recovery Menu is safer). 6- Please Check the MD5 of the downloaded PUP file before installing any CFW to avoid possible bricks. 7- DO NOT HAVE DISC IN PS3 WHEN UPDATING FIRMWARES..As the PS3 will take the UPDATE from the DISC First. 8- You need to already be on 3.55 to install this. Installing from any firmware other than 3.55 will simply not work - Downgrading back to 3.55 is always possible using the following steps : - Download the 4.25 downgrader PUP ---> 4.25 Downgrader Size 176MB (184,595,263 bytes) MD5: 49d80e07fc1f5ca1b0840e02e94635db - Rename the downloaded file to "PS3UPDAT.PUP" and put it on your USB in: "USBPS3UPDATEPS3UPDAT.PUP" - While on Rogero CFW4.21, go to System Update from XMB and install the 4.25 downgrader CFW. - Once installed, now put "Rogero CEX-3.55 CFW V3.7" on your USB in: "USBPS3UPDATEPS3UPDAT.PUP" ---> Rogero CEX-3.55 CFW V3.7.PUP - Start the PS3 into Recovery Menu and install "Rogero CEX-3.55 CFW V3.7" (from Recovery Menu, this is important) - Once the install is finished, you're now back on Rogero CFW3.55 v3.7 (from here it's better to dehash again before installing any other OFW/CFW 3.55) - Updating from CFW4.21 v1.00 to the CFW4.21 v1.09 should be done using the following steps : 1- Proper Way ( CFW4.21 v1.00 --> CFW3.55 --> CFW4.21 v1.09 ) ---- Downgrade back to ver3.55 ---- Once on Rogero CEX3.55 v3.7 you can update again from Recovery Menu into the new CFW4.21 v1.09 2- Alternative Way ( CFW4.21 v1.00 --> Recovery Menu --> CFW4.21 v1.09 ) ---- You can try updating from CFW4.21 v1.00 to CFW4.21 v1.09 from Recovery Mode first. ---- If it didn't work, then you'll have to use the first Proper Way ( CFW4.21 v1.00 --> CFW3.55 --> CFW4.21 v1.09 ) Credits to eussNL and the PS3DevWiki for the valuable and always up-to-date source of information. Credits to Deank for his continuous efforts on Multiman and many other PS3 tools/fixes. Source: Tortuga-Cove
  16. v1.09 Details and Changes - Compatibility problem with some Slim models (CECH-25xx) is now fully fixed. - XMB Icons problem from in-game PS button is now fixed. - Loading games from App_home Icon is now fixed. - Many other fixes from version 1.00 for a better performance and added stability. - It was tested by hundreds of testers on all PS3 models (FAT & Slim) and no problems were encountered. - It can run games signed with Keys up to version 4.21 without any Eboot/Sprx patching needed - Games can be loaded from Disc Icon (with Original game in BD) and from app_home (Disc-less, but not all games). - Current 3.55 homebrew applications can't be loaded on this CFW, applications must be re-signed properly for FW4.21. Click here to read more
  17. If we don't respond immediately we don't care? It is unlikely we are going to pay for server space to store your gamercard. We do this for free, provide all our services for free we need to pick and choose what is worth the bandwidth and storage.
  18. JQE

    F3 Plugin Development

    F3 is not public. I am also not sure if / when it will be. the plugin will NOT be public. It is running entirely unique code. As far as open source goes we released our source code and no one has ever done anything with it. Except maybe some private builds. So i see no point in going through the efforts of sanitizing anymore builds for people to make their own sand box. Sorry.
  19. JQE

    F3 Plugin Development

    No. F3 does not have an API for plugins. In most cases you need to modify the F3 code for it, as it uses imports from the DLL to process things.
  20. that is a dashlaunch feature. Configure it in the dashlaunch installer.
  21. Yeah it is true. I will fix in a future update
  22. USBMUC is added because the serial without it refers to the USB device itself, so if we didn't add it then there would be 2 drives with the same serial. I will look into lengths and find a way to shorten it for next rev.
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