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Showing content with the highest reputation on 02/14/16 in all areas

  1. 3 points
    OK so I managed to compile xbmc 9.04 in Linux on the Xbox 360 - it wasn't easy as there were lots of errors and code that did not want to compile but I got it working. I chose this build because there is a 9.04 Xbox build that has code for the mplayer and d3d code for the xboxrender. Along with the routines I got from the xdk I going to try and port these to the Linux build. I like developing on the console itself - makes it real easy to troubleshoot and test out code. Oh - had to rework my rgh console - glitching was sporadic and couldn't get it to boot anymore. Seems nice and stable now :-)
  2. 1 point
    Hello all, Just joined this site to get some pointers on the possibility of using Libxenon in an XBMC port for Xbox 360 that I've been playing with. I've started posts over at XBMC4XBOX.org and LibXenon.org listing some of the progress I've had so far but I'm still a beginner in C programming and any help would be appreciated! I'm doing this purely for fun and learning and have always enjoyed what the community has been able to bring to these consoles - mostly through reverse engineering and sharing information. Anyway here are a couple of pics and links to share: http://www.xbmc4xbox.org.uk/forum/viewtopic.php?f=12&t=4469 http://libxenon.org/viewtopic.php?f=41&t=451 Thanks in advance for any help that you can offer! Best regards, Will
  3. 1 point
    i would try different ports. I have found that some routers have issues forwarding certain ports. Just a thought.
  4. 1 point
    only idea left would be to clear all router settings and all 3 360 settings and start from scratch one at a time if your reserving IP or try letting DHCP assign all three from scratch, other than that I'd contact ISP and see if they can assist
  5. 1 point
    Here is a list of things that have been asked, and answered 100+ times, that the answers are not going to change. As new questions arise, in the coming months, that get worn out like these, I will add them to this thread, and they will be treated the same way. 1. Fan Speed adjustment in Aurora. It isnt coming, as it can be potentially dangerous to the console. You are much better off adjusting temps in dashlaunch, the SMC config, or Xebuild Settings. 2. How to play local system link. It is simple, unload the Freestyle Plugin. While it is loaded, it forwards all system link traffic through a VPN, which requires the Unity Servers. Unfortunatly there is no way to get around this with the Freestyle Plugin. I will talk to MaesterRowen about adding an Offline mode option to Nova, to disable the VPN for system link, so you can play local system link, and not have to unload the Nova Plugin. 3. When Is Nova/The next Aurora Release Coming. It comes when it comes. There is no set date, so sit back, and wait patiently like the rest of us. If you ask these questions, I will ban you from making posts on this site, because as far as I am concerned at this point it is spam. It is as simple as that. Heed this warning.
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