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possible to port xbmc to 360?

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I was wondering if xbmc on the xbox360 is possible? port? I don't have that knowledge obviously but was wondering can that be done? and if so would money help develop it?

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that is so old. by now someone can port it. hell its on android and a lot of outer media players. so i dont understand y its not on xbox 360 by now

Several reasons, for instance the 360 is PPC64, it's not as "common" as ARM (android) and ppl had already ported most of the libs to ARM before XBMC came for android...

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Several reasons, for instance the 360 is PPC64, it's not as "common" as ARM (android) and ppl had already ported most of the libs to ARM before XBMC came for android...

ok thxs 

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Would love to see xbmc on the 360. I still use it on my original xbox. Yet this has been asked time and time again I don't see it coming to the 360 :(

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There was a PPC version of XBMC made that might be able to be ported, not sure how well it would work though, I think it's Frodo or Eden though...

 

This might be of some help on this subject http://forum.kodi.tv/showthread.php?tid=31065

 

Source http://mirrors.kodi.tv/releases/source/

             http://mirrors.kodi.tv/releases/source/old/

 

OSX PPC Binaries

             http://mirrors.kodi.tv/releases/osx/ppc/

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The xbmc devs arent going to port it, if you want to attempt it that is up to you, but a project as big as XBMC would take hours to go through, then you have to understand PPC arch, and then you would have to recode every function to work with the librarys, and every thing else. Then when you were done with all of that, I couldnt guarantee it would run great. I think for something like that you would be better off using LibXenon, which gets direct access to the hardware, so you would get better performance, but then you would have to NIX alot of features, such as Xlink Kai, Game Launching, etc. And when you were all done with that you would basically end up with mplayer, which has already been converted to xell, and even that has its issues. eg. blue ray rips freeze up because the xbox cant handle the frame rate.

 

I have found it easier just to use a media server, such as Serviio, and stream the files from the computer to the xbox. The app mentioned will convert the formats on the fly to stuff the xbox will play. Unfortunatly, that means longer loading times, but it isnt that bad if you arent using wireless. :)

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The xbmc devs arent going to port it, if you want to attempt it that is up to you, but a project as big as XBMC would take hours to go through, then you have to understand PPC arch, and then you would have to recode every function to work with the librarys, and every thing else. Then when you were done with all of that, I couldnt guarantee it would run great. I think for something like that you would be better off using LibXenon, which gets direct access to the hardware, so you would get better performance, but then you would have to NIX alot of features, such as Xlink Kai, Game Launching, etc. And when you were all done with that you would basically end up with mplayer, which has already been converted to xell, and even that has its issues. eg. blue ray rips freeze up because the xbox cant handle the frame rate.

 

I have found it easier just to use a media server, such as Serviio, and stream the files from the computer to the xbox. The app mentioned will convert the formats on the fly to stuff the xbox will play. Unfortunatly, that means longer loading times, but it isnt that bad if you arent using wireless. :)

From what I understand PPC builds were abandoned as Kodi is dependant on OpenGL for its rendering  but that issue was with the 1.8Ghz chips that Apple was using, Isn't ours 3Ghz? I'd love to see a 360 kodi port since I use it with my DLNA server  using Kodibuntu in the living room and I run it for the addons on my main comp. To be able to just have it AIO with my xbox would be pretty awesome but I agree, if it does happen it'll be full of bugs unless a git is started with Team Kodi's support I think.  =\

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Well I'm not a fan of Android with Kodi. I prefer the good old Linux. Using it in 2 Raspberry's, Asus vivopc and Acer revo r3600.

Android has it's flaws... :)

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Well I'm not a fan of Android with Kodi. I prefer the good old Linux. Using it in 2 Raspberry's, Asus vivopc and Acer revo r3600.

Android has it's flaws... :)

Such as? Please don't tell me that the tvaddons.ag repo isn't compatible.... That could make a man cry.

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