JPizzle

DashLaunch 3.07

27 posts in this topic

Dash Launch 3.07

----------------

 

Known Issues:

----------------

 

- *** WARNING ***

    One of the testers observed a console reaching out to live despite liveblock only

    when fakelive or autofake was enabled.  If you intend a keyvault to not get banned,

    do not use it on a glitch/jtag machine!

- Autologin popup blob does not display properly... live with it.

 

Currently the project is missing the following supported translations:

Japanese, Korean, Chinese Simplified, Chinese traditional

 

Currently supplied translations:

English, French, Portugese, Russian, Spanish, German, Italian, Polish

 

The skin pack includes the sources used to skin dash launch as well as the

string files if anyone wishes to create a translation to one of the above

languages (inlcuding English, as I know my explanations are not always easy to

understand.) Also included is a c# based editor for the string files to assist

in translation.

 

External fonts, background image and skins may be used by this,

simply place skin.xzp and/or font.ttf and/or background.png (1020x720) beside

default.xex. If neither location has a font file supplied the system font

on flash will be used.

 

Welcome to The Next Level :)

 

****

    at time of this writing, this is ONLY compatible with RETAIL kernel versions:

    jtag   : 9199, 12611, 12625, 13146, 13599, 13604, 14699, 14717, 14719, 15574, 16197, 16202

    glitch : 13599, 13604, 14699, 14717, 14719, 15574, 16197, 16202

    glitch2: 14717, 14719, 15574, 16197, 16202

****

 

================================================================================

    Overview - what it does

================================================================================

- It will launch a XeX or CON file from the path you specified in launch.ini

    as long as it's valid

- Depending on the button you hold when the xbox is trying to load the NXE, it

    will divert to the xex/con tied to that button or return to default as

    defined in launch.ini

- At boot time it is possible to subvert default item and/or NXE loading, but

    you must wait until the controller syncs to do so

- Depending which button is held when closing miniblade in NXE (use Y button to

    close, release then hold a QL button) it will quick launch a CON or XEX

    from your ini file

- allows one to patch kernel/xam at bootup with a freeBOOT patch style bin file

    from usb or hdd (in that order) must be in root of the device and be named

    "kxam.patch" and be no larger than 0x4000 bytes. Again, kxam.patch binary

    format is the same as a compiled freeboot patch bin, but uses real virtual

    addresses rather than offsets - as of 2.22 the first 32bit value must instead

    be the version of the kernel the patches apply to

- with the included patch set, launch.xex acts as a helper to detect when

    xbox1 emulator loads, allowing memory unlock patch and xbox1 emulator

    to function together

 

================================================================================

    Installation

================================================================================

- have the required hacked kernel version installed on the console

 

- get the installer to a place where you can run it, and do so. Follow onscreen

    instructions if any. The installer will prompt you if it needs to update the 

    kernel/hv patches and will give you an opportunity to configure stuff.

 

- edit the options, and dont forget to save them somewhere if you want them to

    be applied next boot. Don't forget to set configapp to the installer, so

    you can go to it any time via miniblades' system settings (hold RB to go to

    real system settings)

 

- the back button is your friend if you are wondering what button to push

 

================================================================================

    Updaters and Avatars

================================================================================

- this version of dash launch contains an update blocker that is enabled by

    default. There are two ways around this if you wish to install the bits and

    pieces used by the dash for kinect and avatars

    1 - place the updater that matches this version on removable media, and

        rename the folder from $SystemUpdate to $$ystemUpdate

        ----OR----

    2 - place an ini where dash launch can find it and set the noupdater option

        to false - noupdater = false

    Updates seem to work best if memory stick is inserted while in official dash

****

NOTE that some games WILL prompt you to update the console if avatars are

    not installed, this doesn't mean they have an update to actually put in, it

    just means it needs avatar/kinect bins/resources to run

****

 

================================================================================

    LIVEblocker

================================================================================

- if you are like me, and keep your consoles off the net then this option is

    for you. It's capable of blocking the resolution of the LIVE specific

    servers and does so by default, with an additional option in the ini file

    it will attempt to block access to all MS servers. The default option is

    set up to block only LIVE servers, which still allows programs like FSD to

    access covers and such. The blocks lists are:

 

    weak:

        ^xemacs.xboxlive.com$

        ^xeas.xboxlive.com$

        ^xetgs.xboxlive.com$

        ^xexds.xboxlive.com$

        ^piflc.xboxlive.com$

        ^siflc.xboxlive.com$

        ^msac.xboxlive.com$

        ^xlink.xboxlive.com$

        ^xuacs.xboxlive.com$

        ^sts.xboxlive.com$

        ^xam.xboxlive.com$

        ^notice.xbox.com$

        ^macs.xbox.com$

        ^rad.msn.com$

        passport.net$

 

    strong:

        xboxlive.com$

        xbox.com$

        nsatc.net$

        microsoft.com$

        passport.net$

        bing.net$

        msn.com$

 

    where:

        somedomain.com$ = ends with somedomain.com

        ^somesub.somedomain = starts with somesub.somedomain

        ^somesub.somedomain.com$ = is exactly somesub.somedomain.com

 

================================================================================

    Important - going to NXE

================================================================================

- if you need to go back to NXE and have default item set in ini, HOLD RB while

    exiting game via miniblade or exit using one of the miniblade options like 

    family settings

 

================================================================================

    INI notes

================================================================================

-it's possible to have multiple ini files, priority is as they appear in the list

    (** it is NOT recommended to launch USB con/xex from hdd ini **)

    the first one found on the devices in that order will be the one used at boot.

    -see http://code.jellycan.com/simpleini/ for more info on the ini parser

 

================================================================================

    autoswap option functionality

================================================================================

    GOD ie1:

        disk1 = Hdd:Content0000000000000000012345670000400001234567890123456789; 

            will have 01234567890123456789.data folder beside it

        disk2 = Hdd:Content0000000000000000012345670000400098765432109876543210;

            will have 98765432109876543210.data folder beside it

    EXTRACTED ie:

        disk1 = Hdd:gamessomegamedisk1default.xex;

        disk2 = Hdd:gamessomegamedisk2default.xex;

- GOD/NXE disk rips on the same media in the same folder will automatically

    be found with no special naming convention

- EXTRACTED games with the naming above for each disk with the disk# folders all in

    the same folder on the same media will be found without an ini file

- swapping between disks contained on different media is not supported

 

================================================================================

    Caveats

================================================================================

The work herein is presented as-is, any risk is solely the end users

    responsibility. While all of us are sorry when unforseen things happen, not

    every situation or mistake can be accounted for before they have been

    spotted. Please use responsibly.

 

================================================================================

    Support (report bugs/request features)

================================================================================

    english:        http://www.realmodscene.com/index.php?/forum/14-dashlaunch/

    french/english: http://homebrew-connection.org/forum/index.php?board=7.0

 

================================================================================

    Thanks

================================================================================

-Big thanks to those who opened the way and those who made it even more usable.

-Thanks to Tux, Arbiter, stk, the2000, Corrupted, tk_saturn and Toddler for all

    the bugs you caught trying to sneak by

-Thanks AmyGrrl for passing along the glitch and new ideas

-Thanks to Tux, Ironman, JPizzle and Dionis Fernandez for helping procure a

    Jasper big block console to extend testing and fix NAND MU corruption bug

    Dionis - you went above and beyond

-Thanks to vgcrepairs for providing the cygnos, dash launch likely wouldn't 

    exist without one

-Thanks to the FSD team, without your cheering this rewrite would have never been completed

-Thanks to Nate and Anthony for constantly reminding me that no, I'm not alone

-Thanks to FBDev and mojobojo for the data used for the patch options

-Thanks to sm32

-Thanks to unknown, you know why

-Extra Special thanks to SpkLeader, Boflc, and LordXBig

-Big thanks to Swizzy, the least bit for debugging readmes

-Thanks to XeBuild, keeping us on our toes and up to date

-Greetz to XeDev and RgLoader

-Thanks to Team Xecuter for thinking towards the future

-Thanks to vladstudio.com for "night launch"

-Thanks to Razkar for always spotting the hard to spot bugs

-shouts out to E Nellie and D33per, thanks to you this is still a sourceless release

 

~brought to you by cOz~

//2012

 

 

================================================================================

    To Do

================================================================================

- everything else

 

================================================================================

    Known Bugs

================================================================================

- some well used NAND images with earlier versions of DL already installed seem

    incapable of being updated with larger sized files, it is recommended for

    the time being to make a clean NAND image with the most recent/up to date

    image builder if you run into this issue

- nxe disk rips when launched from 16197+ metro still work, if you get an err

    dismiss it and launch again (it's a resource busy issue in official dash)

- I'm sure you'll find some bugs, please see the links earlier in this doc

    for a place to post them where they will be seen

 

================================================================================

    ChangeLog

================================================================================

V3.07

- add 16203

dash_launch_v3.07.zip

Share this post


Link to post
Share on other sites

Help please?

I m on dashlaunch 3.06 and want to update to 3.07 dashlaunch.

Is there someone that can give me a full tutariol step by step.

because now a got two things shown in hombrew and that is 3.06 and de installer of 3.07 ?

I think i need to do only the last part setting paths but i dont now how!

Share this post


Link to post
Share on other sites

Hello , I just downloaded this to my xbox , Put in hd in a folder i created , Now i updated , But DL 3.06 in a diffrent folder , Should i delete dashlaunch 3.06 folder or uninstall it from the dashlaunch menu ? so scared of destroy somthing for a silly thing like this if i did , Thanks if someone answer :)

Share this post


Link to post
Share on other sites

FTP server setting in launch.ini doesn't work or do I miss something?

ftpdll.xex if lunched as plugin crashes MoH Warfighter...

Share this post


Link to post
Share on other sites

Did you read the descriptions lprot? Or did you just see 'ftpserv' and assume?

; these options are never used directly by dash launch but serve to give the configuration program; a place to keep these values[Externals]; if true, the configuration application will start a FTP server (user/pass: xbox); if not present default is FALSEftpserv = false; if ftpserv is true, this is the port that will be used by the FTP server; if not present default is 21ftpport = 21; if true, the configuration application will start in launch mode instead of options mode; if not present default is FALSEcalaunch = false; if true, temps in installer and in guide (shuttemps option) will be shown in fahrenheit instead of celsius; if not present default is FALSEfarenheit = false
I mean, perhaps you don't have the 'configuration program' running? As to warfighter, there are lot of things that can cause crashes, especially if memory is loaded with other plugins (for example, xbdm plugin, or newer versions of the FSD plugin.) Dash Launch itself is designed to take as little memory as possible, having the ftp server inside it does not work towards this goal and as you have seen can even cause problems with games... so it's not there, it's in a plugin (or in dedicated programs that have much more resources to work with in title space such as in the installer itself, or in xexmenu or fsd.)

Share this post


Link to post
Share on other sites

Did you read the descriptions lprot? Or did you just see 'ftpserv' and assume?

; these options are never used directly by dash launch but serve to give the configuration program; a place to keep these values[Externals]; if true, the configuration application will start a FTP server (user/pass: xbox); if not present default is FALSEftpserv = false; if ftpserv is true, this is the port that will be used by the FTP server; if not present default is 21ftpport = 21; if true, the configuration application will start in launch mode instead of options mode; if not present default is FALSEcalaunch = false; if true, temps in installer and in guide (shuttemps option) will be shown in fahrenheit instead of celsius; if not present default is FALSEfarenheit = false
I mean, perhaps you don't have the 'configuration program' running? As to warfighter, there are lot of things that can cause crashes, especially if memory is loaded with other plugins (for example, xbdm plugin, or newer versions of the FSD plugin.) Dash Launch itself is designed to take as little memory as possible, having the ftp server inside it does not work towards this goal and as you have seen can even cause problems with games... so it's not there, it's in a plugin (or in dedicated programs that have much more resources to work with in title space such as in the installer itself, or in xexmenu or fsd.)

Well, I wrongly assumed :) As to warfighter + ftpdll.xex. I tried to run it with FSD plugin switched off. And even without FSD at all from Metro. No biggie, warfighter just crashes if you select play single. As to another plugins: I don't use any. Only FSD + ftpdll.xex. I beleive warfighter uses the same mem (or part of it) as ftpdll.xex...

Share this post


Link to post
Share on other sites

I honestly don't see how... titles can only be (64k pages) 0x82000000 to 0x8BFFFFFF and (4k pages) 0x92000000-0x9BFFFFFF while the dll is loaded to 0x91800000 with a footprint size of approximately 0x1E000. Without the game to actually check it though, and absent a crash log... there is no definitive reason why it'd cause issues with any game, especially since it runs in system context which the game should not even be aware of.

Share this post


Link to post
Share on other sites

I updated my dashboard version this morning and have since put onto my jtag console your new dashlaunch version and run it. i have removed my previous dashlaunch version 2.something & i was about to start looking for a download for fsd 3 -i have an outdated version of freestyle dash on my jtag-

but i got this -below- err when opening my Installer folders default.xex

-----------------------------------
Currently installed launch.xex: v.3.0.7 (510)

**Incorrect Kernel Version**
You are currently on version: 16203

this release only supports the following (7) versions:
9199
12611
12625
13146
13599
13604
14699

Press Y to exit
------------------------------------------------------------

can someone please tell me what i've done wrong? / help me back on track.. guidance would be much appreciated

thanks LF Ducky Posted Image

Share this post


Link to post
Share on other sites

make sure you are running the default.xex in the installer folder from the package in the original post, you are running one from a much older version of dashlaunch

Share this post


Link to post
Share on other sites

stupid question if i have the newest kernal this wont work right? 

 

if yes no problem i will be patient and wait. I finally got time to update my box and get avatars and dlcs working. Its been a productive day thus far. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now