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Showing results for tags 'custom covers'.
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Hello, apparently I uploaded my custom cover in xbox unity for the game "Minecraft" as I want to use it for my jtag. Aurora only supports covers that come from xbox unity.net, so I couldn't put my custom cover into aurora directly. After making that cover, I learnt how to upload covers into xboxunity, then when I submitted it, it didn't show up into the website or my console. Why is that? Any answers given would be gladly appreaciated! And just so if you guys are wondering, here is the custom cover I made:
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First off you will need art-work for your new covers. You can go to the source http://marketplace.xbox.com/en-US/Games/All?SortBy=Title&PageSize=90 or use google to find it getting artwork.wmv Now download my Photoshop Working Folder and Template X360 Covers.zip Extract the Ziip archive and place it as shown in the attached picture... Next go to photoshop Actions Folder and install the actions Important note: when saving the artwork, please use the same file names as is used in my folder structure. This is also the default names used when saving the images from the marketplace..... And it is used by the photoshop actions, to work correctly.... Naming used for Arcade, Kinect and Retail are as follows banner.png | boxartlg.jpg | rating.png | screenlg1.jpg | screenlg2.jpg | screenlg3.jpg | screenlg4.jpg Naming used for Indie is as follows banner.png | xboxart.jpg | screen1.jpg | screen2.jpg | screen3.jpg | screen4.jpg Using the Actions using actions.wmv There are 19 different covers to choose from if you prefer the manual way